Metaverse Academy Courses

Upgrade Yourself
for the Future with Entrepreneurial and Technology Skills

Entrepreneurial and Technology Skills

Our experts at Metaverse Academy have meticulously curated a comprehensive series of educational courses designed to equip you with the technological and entrepreneurial skills necessary to thrive in tomorrow’s industries. Explore our diverse range of offerings and embark on a journey of learning and growth that will prepare you for success in the dynamic world of AR/VR/MR technologies.

Enhancement of Existing Incubators

Training for the Future of Immersive Startups

A minimum two-week online training program equipping university incubators to guide AR/VR/ΜR and deep-tech startups from lab to market.

3D Rigging and Animation Pipeline

Total Duration: 03:03:50

This course equips learners with 3D Rigging and Animation. Upon successful completion of this course, participants will be able to:

  1. Define and explain what Programming is.
  2. Explain what an Algorithm does
  3. List and differentiate between Inputs and Outputs
  4. Be able to Download Unity and install Unity Editor
  5. Write codes in Visual Studio and Unity
  6. Execute and Package Unity

Scripting and programming Concepts in MR

Total Duration: 01:04:54

his course equips Scripting & Programming Concepts in XR.  Upon successful completion of this course, participants will be able to:

  1. Define and explain what Programming is.
  2. Explain what an Algorithm does
  3. List and differentiate between Inputs and Outputs
  4. Be able to Download Unity and install Unity Editor
  5. Write codes in Visual Studio and Unity
  6. Execute and Package Unity projects

Understanding MR Controllers and Human Interfaces

Total Duration: 03:06:58

This course equips Understanding XR Controllers and Human Interfaces.  Upon successful completion of this course, participants will be able to:

  1. Identify and recognize wearable technology differentiating size, cost, and function.
  2. Identify differences between VR controllers between usage and immersive experience.
  3. Set up and configure Google Cardboard VR in UNITY.
  4. Create a simple Gaze Trigger in UNITY using Raycasting, event management, and UI elements.
  5. Install the Google Cardboard plugin
  6. Enable XR Management plugin for Google Cardboard
  7. Create an Event Script
  8. Add the Event Script
  9. Create a UI element for the Reticle
  10. Add a Physics Raycaster followed by the Gaze Script
  11. Create a Gaze Script
  12. Create a Radial Reticle ScriptIdentify and recognise types of VR interactions in games when using controllers.
  13. Recognise the limitations and possibilities using the hand-tracking features of the Oculus Quest.
  14. Create a simple script to show virtual hand presence in the simulation using 3D models and animation.

VFX, Shaders and SFX in XR Application Development

Total Duration: 02:46:44

This course equips VFX, Shaders and SFX in XR Application Development. Upon successful completion of this course, participants will be able to:

  1. Identify and recognize the use of colors and lighting in UNITY.
  2. Differentiate between URP and HDRP pipeline and to know when to use either one of them.
  3. Operate HDRP material setting, using HDRI images and post effects to create realistic scenes.
  4. Build simple cinematic cutscenes to showcase your virtual environment in your app as an animation clip.
  5. Identify and recognize the importance of VFX in games and XR applications.
  6. Differentiate between CPU and GPU particle system limitation and usage.
  7. Construct complex VFX effects using ready-made effects and other samples provided by UNITY’s HDRP.
  8. Design simple VFX effects to simulate fire, smoke, and mist UNITY VFX graph and texture sheets.
  9. Identify and differentiate between various types of shaders.
  10. Distinguish when shaders are applied or not applied in an XR application or Game.
  11. Create and apply graph and script base shaders to materials and objects.
  12. Use shader graph nodes and procedural textures to create advanced shader effects.
  13. List the benefits of sound design for games and XR application

Introduction to AR/VR/XR Technologies

Total Duration: 00:54:18

This course will provide a fundamental understanding of AR/VR/XR technology and its history, including the current state of the technology and its future possibilities.
Students will learn about the different types of AR/VR/XR, their applications, and the benefits and limitations of each. Upon completion, students will have a clear understanding of the basics of AR/VR/XR technology and its uses.

Developing AR/VR/XR with Unity Game Engine

Total Duration: 01:16:09

This course will teach students how to create AR/VR/XR experiences using the Unity game engine. Students will learn the essential components of Unity and how to use them to develop immersive AR/VR/XR applications. Upon completion, students will have gained practical experience in developing AR/VR/XR experiences with Unity UX/Usability and AR/VR/XR: This course will focus on the importance of user experience and usability in creating successful AR/VR/XR applications. Students will learn about the design principles and techniques used to create immersive and engaging experiences. Upon completion, students will have an understanding of how to design AR/VR/XR experiences that are both user-friendly and immersive.

UX/Usability and AR/VR/XR

Total Duration: 01:09:31

This course will focus on the importance of user experience and usability in creating successful AR/VR/XR applications. Students will learn about the design principles and techniques used to create immersive and engaging experiences. Upon completion, students will have an understanding of how to design AR/VR/XR experiences that are both user-friendly and immersive.

Extended Reality (XR) Methods and Applications

Total Duration: 01:09:18

This course will cover advanced techniques for developing and designing AR/VR/XR applications. Students will learn about emerging technologies and mixed reality, and how to create immersive experiences using these technologies. Upon completion, students will have a comprehensive understanding of advanced AR/VR/XR methods and their applications.

Building Soft Skills with AR/VR

Total Duration: 00:53:22

This course will focus on the development of soft skills, such as communication, collaboration, and problem-solving, using AR/VR/XR technology. Students will learn how to use AR/VR/XR to improve their soft skills and how to apply these skills in their professional lives. Upon completion, students will have gained practical experience in using AR/VR/XR technology to
develop soft skills.

Introduction to Basic Entrepreneurship

Total Duration: 01:12:32

To underscore the fundamental importance of a well-defined business model for navigating the complexities of the AR/VR/XR startup landscape.

Visual Design Principles for AR/VR/XR

Total Duration: 01:59:06

This course will focus on the visual design principles used in creating successful AR/VR/XR experiences. Students will learn about color theory, typography, composition, and other essential design principles and how to apply them in AR/VR/XR applications. Upon completion, students will have a solid understanding of visual design principles and their applications in AR/VR/XR.

360 Degree audio-visual Content creation for AR/VR/XR using Photography and EON Reality Products

Total Duration: 01:36:04

This course will teach students how to create 360-degree audio-visual content for AR/VR/XR applications using photography. Students will learn about the equipment and techniques used to create immersive audio-visual experiences and how to apply them in AR/VR/XR applications. Upon completion, students will have gained practical experience in creating 360-degree audio-visual content for AR/VR/XR.

AR/VR/XR Tools and Possibilities for Art and Design Professionals

Total Duration: 01:58:59

This course will focus on the applications of AR/VR/XR technology in the art and design industry. Students will learn about the various tools and possibilities available.

Business Models and Strategies for AR/VR/XR Startups

Total Duration: 00:17:24

This course provides a foundational understanding of how to develop, analyse, and implement effective business models and strategies specifically tailored for startups operating within the Augmented Reality (AR), Virtual Reality (VR), and Extended Reality (XR) sectors. It covers market analysis, value proposition creation, revenue models, strategic planning, and future trends.

Marketing and Promotion for AR/VR/XR Products and Services

Total Duration: 00:17:33

This course provides professionals with the essential knowledge and skills to effectively market AR/VR/XR products and services. It covers market research, strategy development, digital marketing techniques (social media, content, SEO/PPC), branding, and campaign measurement tailored to the unique characteristics of the immersive technology industry.

Financial Planning and Management for AR/VR/XR Ventures

Total Duration: 00:29:14

This course provides essential financial planning and management competencies tailored for AR/VR/XR ventures. It covers understanding financial statements, cash flow management, budgeting, funding strategies, financial controls, risk management, and decision-making within the unique context of the immersive technology sector.

Ethical Considerations for AR/VR/XR Businesses

Total Duration: 00:48:44

This course provides a comprehensive examination of the critical ethical landscape surrounding AR/VR/XR technologies. It equips participants with the knowledge and critical thinking skills needed to navigate complex ethical challenges related to privacy, data security, user consent, bias, societal impact, and responsible business practices within the immersive technology industry.

Building and Managing an AR/VR/XR Startup Team

Total Duration: 00:49:56

This course provides essential knowledge and practical skills for assembling, nurturing, and leading high-performing teams within the unique context of the AR/VR/XR industry, covering the entire team lifecycle from identifying roles to fostering long-term growth and retention.

Pitching and Networking for AR/VR/XR Entrepreneurs

Total Duration: 00:43:22

This course equips aspiring and current entrepreneurs in the immersive technology sector with the essential communication and relationship-building skills needed to articulate their vision, secure resources (funding, partnerships, talent), and build the vital connections that underpin startup success in the competitive AR/VR/XR landscape.

Metaverse Academy Courses

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